PICkit2 - Tutorials, Experiments
PICkit 2 - Small size USB programmer
from Microchip.
How to use it as a demo device for
USB programming in C language
Java SE SWING JSR-296 Example
How to run background task in
JSR-296 SWING application
with 'busy animation' in the status bar.
Useful addition to Netbeans template.
Computer vision
Vision is the main sense of our robots.
See some Java algorithms we use
Tips-n-Tricks
Some advices about hardware and software tricks
PIC Programming
(firmware)
Assembler program for PIC16F628A
Communication program for sending
commands from cell phone to motors.
Driver for motor controller.
RoboHobbyPlugin
Open Source project on
SourceForge, Java brain
for the robot
In German
Short description of www.RoboHobby.com
in German
In French
Short description of www.RoboHobby.com
in French
In Spanish
Short description of www.RoboHobby.com
in Spanish
In Italian
Short description of www.RoboHobby.com
in Italian
In Russian
Short description of www.RoboHobby.com
in Russian
www.RoboHobby.com
Tips-n-Tricks
Standard ping-pong ball is pretty good for hobby robotics.
Originally it ball is too dynamic for small and slow robot.
When you play in real world, not in an emulator, you can easily found,
that when robot hit the boll, it (the boll) tend to go far away from the robot.
Also if you use hand-made arena,
like a big peace of paper or something like this,
the boll tend to go everywhere, in any direction.
Small robot can move the boll.
But it would be good to do some reconstruction to it.
If you place coin into the ball it's behavior become quite differ from usual one.